![]() Issac needed to use a plasma cutter to defeat these bad-asses. if enough limbs are taken off they don't die their body shutdowns to a state where it can be absorbed by a necro growth which can be converted into large fleshy weapons, like the Leviathan. usually they can function with only 1 limb(will by stopped if only head remains). It differs from the World of Warcraft/Diablo II type hierarchical styles and is more of a skill pool/path than a tree per se.A standard necromorph will only by stopped if it losses core body mass like arms/legs. Right now, we're just trying different things and getting a feel for the few ideas in regards to the skill system that we have going on right now. This new system is still in the development stages and if it does not work, we still have plenty of options to fall back on. We've decided to remove the tree-type architecture and we are moving into a purely skill-based system. How the skill system will exactly work remains unknown for the time being. Removing the tree-type architecture and moving into a purely skill-based system. ![]() Also, on an interview between and Jay Wilson, the latter explained a bit about how the new skill system might be. Bashiok mentioned Blizzard is 'implementing and will be testing a new system that changes how skills are acquired.' (Nov 20, Blizzard’s channel at Twitter). The whole skill system is being reworked, and Blizzard has said that the skill tree system is being removed completely.
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